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README.1ST
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1995-09-06
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Lords of Midnight Update 1 (9/6/95)
To install this update to Lords of Midnight copy the file lom1.exe
into the game directory on your hard drive. Type lom1 -d (make sure
to have the -d option as part of what you type or the game will not update
properly). The update will alter the necessary files. Please note that
once you have done this your old saved games will no longer be playable.
You will need to restart. The following changes/additions have been
made to the game:
-The Heros/Villians screen has been reorganized. Character portraits now
have the shield of the realm they are currently allied with appear behind
the face shot. Also, the characters have been grouped into four different
categories: Heros, Villians, Neutral, and Dead. As the status of characters
change during the game, so will the face move to the appropriate section.
-The Golden Fey, who live on the island ruled by Galahar the Calm, have
been fleshed out to include a complete description of the race as well
as artwork. They are also recruitable as warriors once Galahar has
joined the Alliance.
-Three new magical items have been added as well as complete descriptions
and artwork. The items are:
Persuader-a magical axe that allows the wielder to recruit troops
from any good or neutral castle/citadel as if he or she were Lord of
that realm. Note that the Lord can still only control one race at
a time so he/she will have to transfer all troops into a castle
if he/she has a army before he/she can take new troops from the
castle/citadel.
Skullcrusher-a magical axe that grants magical attack bonuses to
any Giant Lord who wields it.
Swiftwing-a magical sword that allows any character traveling alone
to never get tired. Note that traveling alone includes not having
any troops with you or any other Lords.
If you have any questions on these new additions or if you have any problems
please contact Domark Customer support via one of the methods listed in
your owner's manual.
John M/Nathan C
Domark Testing Dept